Well, it's 2026. I'm beyond hoping for a sane year; I'll just hope to survive it.
Despite this being a short dev cycle, with holidays and breaks and such on top, we've still got a good amount of stuff for you to enjoy. In fact, we're already got stuff in the pipeline for the February release, which we can thank our new writer cats for.
The main content of this release surrounds Abigail at the COOP, with new punishments for drug use, and some lore bits sprinkled around to help flesh out Abigail and the COOP a bit more. There's also multiple new events with the Cow Crowd, and even a new mutation courtesy of a cute worm. Holidays make for good art days, so here's a look at some art for upcoming Cow Crowd events:
The Cow Crowd characters each have a general storyline planned out for them, so you'll see these images (and the ones still in progress) pop up in future releases as we continue to add those story events. Don't worry, we haven't forgotten about the other storylines (like Doc Mya, Mama Clairabell, etc.), we just wanted stories that focused on actual hucows and a more positive experience rather than just COOP employees and darker stuff.
Thanks for sticking with us through 2025, we've got a lot of awesome stuff planned for 2026, and we hope you enjoy it as much as we enjoy making it!
ThaumX ~ Your friendly neighborhood erolich
Change Log
- New game title screen!
- It's the same Accidental Woman walking down a deserted road toward Muschi Valley...
- ...but now it's an animated scene of her walking down the road endlessly.
- If you watch long enough (not that long), something different happens ;)
- Residential Area Reservoir Revision
- Made a few changes to the reservoir to make it a bit better, including improved description and some random variation to the location text where you notice different people.
- Added a new activity taking a walk, where you walk around the reservoir area and enjoy the scenery.
- Generally causes some positive mood effects.
- Varying images of the player walking.
- A possibility to encounter a cute little worm.
- Will be the location of a new parasite requested by a long-time supporter. Part of this will involve skinny dipping, of course.
- New "Brain Worm" event.
- Despite the name, it doesn't actually involve a worm in your brain or parasites or anything. Just a cute little crawly thing.
- You can encounter it while walking around the reservoir.
- If you decide to pick the guy up, something will happen and you'll be dosed with an aphrodesiac that causes arousal gain.
- Dosed players will gain the new mutation listed below.
- New mutation: "Burned-In Arousal Center"
- Has guide and character details entry as expected.
- It's so easy to obtain (at least for now), I haven't added it to the cheats yet.
- Causes the PC's arousal to be permanently fixed at 9 "excessive", meaning that they are always aroused but also don't have to worry about arousal going too high and causing brain damage or mind break.
- Sustained arousal causes the character's sexual satisfaction to decrease more rapidly, requiring more frequent sex acts to maintain.
- This mutation is a bit of an experiment to offer a way to avoid having to manage excessive arousal in certain characters... at the cost of high persistent arousal. There's another mutation that's been planned for a while that causes a higher (variable) minimum arousal, but that won't put a cap on max arousal.
- Minor additions, tweaks, and adjustments:
- Very wet characters will now have their wetness demonstrated with a hover image in their character description.
- Evening activity creampies have been balanced to more typical values.
- New "LifeMate" art and text in the "Read Something" activity.
- Changes to time-based arousal gain and consequences.
- There is now a longer window before excessive arousal can trigger mind break, that scales with the existing time thresholds.
- Characters with mind break now have a longer time (1 day) to obtain treatment before encountering a bad end.
- some other very minor adjustments.
- New semen profile created for COOP studs, to represent their unique characteristics better than the default "unknown" donor.
- In Sacred Knowledge Ep. 2, attempts to use the chalice or bowl will now inform you that you don't have that item if you don't possess it, instead of just saying the command is unrecognized.
- Improved location text for the hucow Dorm B location, along with better location image.
- Improvement to diaphragms so they now work more consistently--particularly when special effects can cause semen to enter the womb directly.
- New Cow Crowd events
- Two new events involving Mouse and bulls.
- Both can be started from the Dorm B central area.
- Mut's Nuts - scene where Nut tries an old prank and Mouse uses that to her advantage.
- Surprise in the Tank - Mouse involves you in her mischief with Tank.
- Group event involving Apple in her room.
- While in your room, you can get a text from Apple telling you to hurry over.
- Requires you to have viewed the previous Mouse events first.
- Apple somehow has 4 COOP studs in her bedroom and could use some help.
- Multiple options for what to do, choice can impact Apple's opinion of you.
- Just leaving requires you to pass a willpower check.
- You can fluff the odd stud out, helping Apple get thoroughly gang-banged.
- Characters with too-low oral skills may find that a stud isn't satisfied with just your mouth...
- You can join in on the fun, and have lots of sex with Apple and friends.
- A new Hucow punishment for the drug use chain of events!
- Seven discipline sessions of increasing harshness with Abigail Crawford. (Whooping 82 000 chars!)
- A different route from the "standard" punishments your character gets from neglecting the curfew or whatnot. These ones are the result of using illicit substances outside of the COOP control.
- Results in a pretty harsh effects and eventaully leads to a massive punishment altering the game experience if your character continues to take illicit substances.
- The final effect (S.U.B.) storyline may be expanded with possible remedy in further releases.
- There will still be at least some transformatives availiable to the character even after the last punihsment but it will take efforts to obtain them.
- All the drug buying\using and transformative scenes were alternated to accomdate the effects of the S.U.B. Also some unique texts and flawor in PC's thoughts after getting punished enough times.
- New lore text about Abigail's experimental concotions.
- Located in the Hucow Marriage quest when rummaging through the COOP computers.
- Your character needs to be perceptive in order to find it.
- Gives a good clue on what awaits a hucow who decides to use drugs despite being punished.
- Poor hucow.
- General cleanup:
- Bugs were fixed.
- Some image long due to get added were added.
- Probably broken something in the process but life is life.
- Happy New Year!
- Have a fun and horny year!