There's a bunch of stuff in this release, though I have to admit that I went off on a bit of a tangent with the new paper doll...
Starting out, I did a major overhaul of the sleep system, separating the simulation processing from the actual display of sleep, dreams, and etc. The system will now process the simulation elements if the player doesn't sleep (with a pop up progress bar), or will do the processing as part of the normal sleep sequence.
This lets us do some cool stuff with passing days without actually going through the sleep process, such as in a special event. More importantly, it will give the player the option to stay awake and utilize caffeine or other drugs to stay awake, and sleep on their own schedule such as being a night owl, or working a job that goes late at night.
Currently, you will still pass out if you stay awake for too long. Once we've got our ducks in a row, you'll only pass out from excessive fatigue and will have options like caffeine, energy drinks, and etc. We'll also try to add in some more night content, but that'll be for later.
Once I got done with that mammoth task, I decided to do a bit of work on the paper doll to improve the experience. The idea was to do something easier to rest the brain, and players have long wanted clothing colors to be represented. After some initial work with that, I decided that it might be better to just redo the entire paper doll system with the intention of fully representing colors and styles... Tangent initiated.
So now we have a new paper doll, which I think looks pretty nice thanks to my improved art skills. Every piece of clothing is colored specifically to utilize HSB transforms upon display, with tweaked values that give a good appearance to all the standard AW colors (except cow print, because it's a pattern not a color).
In addition to that, every style of panties, bras, legwear, tops, and bottoms now have their own unique art, often with lewd variations (and futa as needed). There are six dress styles, with the rest of the fancier dresses and shoes still needing to be drawn. There are a couple swimsuit styles, but more need to be drawn for that as well. All the custom clothing such as the maid uniform have also been redone.
Of course, I've done some other stuff along the way, like a new event at the Gestique clinic and further improvements to some UI stuff.
Because of last release's rodeo with incremental releases, I've decided not to do the new executable release on the same day as the main release, and will instead do it a few days later. This is because the process of building the executables is rather time consuming, so I want to make sure that we've got a good release first rather than having to build multiple executable versions in a short time frame.
Most recently, We've discovered that my wife has breast cancer; a tiny little invasive carcenoma the size of a pea. Fortunately we caught it early thanks to my love of playing with boobs. My wife has rather large tits, so I suspect it would have gone unnoticed for many months more if not for my perverted nature, lol. The doctors have been seriously impressed that we found it at all.
If your significant other doesn't like it when you play with her breasts, please feel free to use my story to your advantage, lol. If you prefer the company of men, please remember that testicular cancer is a thing too, so just tweak the story a bit ;)
ThaumX ~ Your handsy erolich
Change Log
Sleep System
- The sleep system has been totally reworked to split all the daily simulation processing away from the character sleeping.
- Sleep screen has been totally redone, with a new appearance.
- Text content such as dreams, transformations, and etc. are now displayed all at once, reducing the number of clicks/screens.
- Choosing your outfit, hairstyle, and makeup is quicker and more attractive.
- Processing can now occur concurrently with sleep (if player sleeps before the daily trigger), or can occur on its own if the player doesn't sleep.
- It is recommended that you continue to sleep normally until we've got the whole new vigor/stimulants/passing out stuff implemented, because staying awake edge cases have not been extensively tested and you'll likely encounter bugs.
- Code improvements mean that daily processing is now quicker, though specific improvement will depend on your system.
- The writers have written new dreams, specifically related to mental changes and external influence, but expect some refinement in how dreams are chosen in the future.
- New forest 'waking up' image :D
Weekly Planner
- Some style improvements have happened here, though the underlying system is largely unchanged. We'll probably do some refinement here.
Body Condition
- Some more tweaks and adjustments to fluids, particularly how internal and external fluids interact, semen scaling, and some other minor tweaks.
- Detailed body condition is now displayed in the "body" tab of the character menu instead of the grooming menu.
- Status tab body condition streamlined a bit more.
Grooming Menu
- New representative images made for body hair, demonstrating armpit, leg, and "bikini line" hair.
- Quick look area at the top of the grooming menu (that shows the current hair style and makeup) now shows body hair status as well.
- Quick look area now shows an attractiveness modifier, giving the player a numeric representation of the impact of their grooming on their overall attractiveness.
- Options to change shaving frequency improved visually and functionally.
New Gestique Location Event
- Clicking the location image to "look around" now has unique content for the Gestique location.
- A new scene with a heavily pregnant woman and a nurse featuring custom art.
- I don't want to spoil it, but I think it's pretty fun. Check it out the next time you're there.
- The dialog changes some based on the current world record for most live births.
Entirely New Paper Doll
- I've gotten at least a little better at doodlin' over the last several years, so this one looks a lot nicer. Also has a more dynamic pose that hopefully shows off the clothing better.
- Bigger resolution and better image scaling for more fidelity on larger screens.
- 1 to 1 unique styles for all bras, panties, legwear, tops, and bottoms.
- Limited numbers for dresses and swimwear, for now.
- Styles are now more uniform, with fewer differences between standard and "lewd" version.
- Lewd versions are displayed based on the calculated exposure value, each garment has its own threshold to show the lewd version.
- Overall the clothing is a lot more representitive of AW lore, rather than being mostly a drawn version based on current styles in Google Images.
- Well endowed representation of futa characters (even though a bigger package is more of a pain to deal with... lol)
- Also a version with a horse cock, or with a horse cock & tentaballs. (cow cock utilizes the horsecock version).
- 4 chastity variants based on equipped sex toy.
- Different hair colors, pubic hair, nipple piercings, and fertility tattoo also represented.
- Despite being entirely new, there are already a good deal more arts than the previous paper doll :O
- T-shirts can now have one of three unique designs on the front in addition to being plain.
- Current designs are "Flying Pussy Pounders" logo, "No Condom" design, and "Free Use".
- T-shirt designs are randomly assigned at garment creation, so that the same shirt always has the same design.
- This means that existing T-shirts from a loaded previous game version save will not have any designs on them. Likewise, store inventory will not have any T-shirts with designs until the story inventory does its weekly refresh.
- All the preset clothes like the ugly sweater and maid uniform have new art. There's even a new holy garment that besty added somewhere...
Clothing Tweaks
- A few changes to clothing generators to tweak the values.
- "Above Knee" socks are now Thigh-Highs. Encyclopedia updated. Art is programming socks.
- Some other changes I can't remember that seemed like a good idea at the time.
Various Fixes & Tweaks
- Several bugs fixed, including (but not limited to):
- The meditation bug
- A bug where saves imported from a non-cheats build into a cheats build couldn't have cheats enabled.
- A bug causing the popup when going swimming in the recreation area to be borked.
- Fixes with the breeding assistant route of the Maeve (goth futa) club scene.
- Maeve's chance of appearing in the club has also been increased a little.
- Fixed an issue with an abduction event being unreachable.
- Fixed an issue where tentacle shop eggnancy events would occur in reverse.
- Some changes to the character creation menu to improve appearance and make it a little more functional.
- Character personality attributes is still kinda fucked (but usable) though :(
- Some improvement to smart button selection, with a new macro as well.
- Added warning to B-Corps choice that could cause you to Bad End.
- Various UI tweaks
- Other stuff I can't remember.
Fire investigation quest finally complete!
- 14 000 more character of content.
- Discover the dirty secret and have options.
- A new unique mutation included!
New unqiue item - Cult bra.
- Not implemented as an item yet but you can construct your own one using the Tight Threads shop.
Night dreams
- Sexy
- Silly
- Scary
- 75 000 characters of them!
Self thoughs
- A total rewrite and expansion of self thoughts!
- Now your character thinks about everything - the thoughts depends on traits, kinks, locations, statuses, drugs and many more.
- 200 000 (sic!) characters of pure self-reflection.
Bugs
- Fixed old ones
- Added new ones